Feb 09, 2009 · With TCP this is handled in the network stack and thus takes the responsibility out of the hands of the application. Thus TCP tends to be more simple to program in than UDP. Generally you'll use TCP unless there is a reason that UDP is more beneficial.

However, programs using UDP keep the stream of information going uninterrupted and without any delay whatsoever. The Winner Is: UDP. You might be wondering, why it is better for real-time services like VoIP to use the unreliable UDP instead of TCP. This is why UDP is usually better for games, voice conferencing, and other low-latency applications.Broadcast and multicastBeing a connection-oriented protocol, TCP does not support broadcast and This part is standard practice. The backend has a video streaming server where the content gets pushed via a client-side streaming software. This can use UDP or TCP. It depends on how it is configured. If the content will be made available later, it is most likely using TCP. 1. UDP is the more efficient protocol, so try selecting that one first. For most users it works the best for most applications. If you encounter no problems with using UDP then stick with that option. 2. If you do encounter some issues using UDP (e.g. being blocked by a campus or workplace firewall or ISP, etc.) try TCP. Remember: unless there is a reason to use TCP, UDP is often preferable over TCP due to UDP having lower overhead. Many protocols that transmit potentially large amounts of data (exceeding one packet) use TCP for simplicity of handling flow control of multiple packets. Mar 02, 2011 · TCP does reliability for you. UDP lets you implement whatever form of reliability you want in the application. For DNS, you can do a much better job implementing DNS-specific forms of reliability. For example, if you have multiple nameservers, just move on to the next one instead of trying to retransmit packets to the first one that fails. UDP takes datagram from Network Layer, attach its header and send it to the user. So, it works fast. Actually UDP is null protocol if you remove checksum field. When to use UDP? Reduce the requirement of computer resources. When using the Multicast or Broadcast to transfer. The transmission of Real-time packets, mainly in multimedia applications.

Apr 22, 2018 · Both the UDP and TCP header contain 16 bit source and destination Port fields. The source port field is used to reply to the message. There is a good diagram of both headers here. TCP and UDP ports. Both TCP and UDP protocols use ports. You can have an application running on a computer using TCP port 80 and another application using UDP port 80

UDP is used where real-time quick communication is crucial, and losing a few frames/packets in the process is acceptable. Non-real time communication most often uses TCP (Transmission control Protocol) as it is well established, provides packet ordering, retransmissions, and prevents packet loss. UDP offers reduced latency over the TCP reliability In case of time sensitive applications, UDP is faster protocol as it doesn’t wait for acknowledgement from the client side and retransmission of lost packet. Little pre-fetching can be achieved in live streaming and more the buffering, the greater is media play-out delay. Jun 24, 2020 · The following are some questions people ask about TCP and UDP protocols: Is TCP Better Than UDP? To be fair, neither one is particularly better than the other. Both TCP and UDP are suitable for different purposes. If speed is of utmost significance to you, then you should use UDP. If data integrity is your main priority, then you should use TCP. TCP is the protocol that major Internet applications such as the World Wide Web, email, remote administration and file transfer rely on. Other applications, which do not require reliable data stream service, may use the User Datagram Protocol (UDP), which provides a datagram service that emphasizes reduced latency over reliability." 1

However, programs using UDP keep the stream of information going uninterrupted and without any delay whatsoever. The Winner Is: UDP. You might be wondering, why it is better for real-time services like VoIP to use the unreliable UDP instead of TCP.

The TCP protocol requires that a packet that was not delivered must be check, verified and redelivered. UDP does not use this requirement. So if you sent a file which contains millions of packets using UDP, like a video, if some of the packets are missing upon delivery, they will most likely go unmissed. Feb 09, 2009 · With TCP this is handled in the network stack and thus takes the responsibility out of the hands of the application. Thus TCP tends to be more simple to program in than UDP. Generally you'll use TCP unless there is a reason that UDP is more beneficial. Jun 26, 2014 · As to why you can't use only one protocol, TCP or UDP, the answer has to do with the engineering choices made by the designers of SQL Server. Perhaps it will help if we look at the difference between the two protocols. You can't use TCP over Mcast since TCP is session based. As you stated UDP is the protocol of choice for Mcast applications. Other non session based protocol such as IGMP, OSPF, EIGRP, RIP also use Mcast for message delivery. In addition, UDP is used for some routing update protocols, such as the Routing Information Protocol (RIP). UDP can be used in applications where speed rather than reliability is critical. Why would you use UDP instead of TCP? Because UDP does not employ congestion control, but TCP does, it can take away capacity from TCP that yields to UDP flows. We have learned in class that TCP is a reliable protocol. Considering this, answer the questions below: (a) Can an application running over UDP send data reliably? (2.5 Points) (b) Why would an application developer, who wants to build an application which sends data reliably, want to use UDP instead of TCP?